How Do Prize Drops Work?
The setup is simple: you choose the games, prizes, prize quantities, and campaign duration. Once the campaign starts, Prize Drop automatically manages the distribution of prizes and selects eligible players as prizes are awarded.
How prizes are distributed
Prizes are distributed throughout the campaign based on player activity.
The system continuously monitors qualifying bets and adjusts the pace of prize drops accordingly:
Higher activity: prizes are dropped more frequently.
Lower activity: prizes are dropped less frequently.
No qualifying activity: no prizes are dropped.
The quantity of each prize also influences how frequently it is awarded. Prizes with larger quantities can be awarded more often, while prizes with smaller quantities are less frequent and may be distributed later in the campaign.
For example, a campaign could include:
12 × 10 Free Spins
3 × €10
1 × €100
The 12 Free Spins prizes will generally be available more frequently than the €10 prizes, while the single €100 prize will be much less frequent.
How are winners selected?
Whenever a prize is dropped, an eligible player is selected at random.
A player's chance of winning is weighted by their qualifying contribution to the campaign. Players who contribute more have a proportionally higher chance of being selected, while every eligible player still has a chance to win.
The maximum prizes per player limit is applied throughout the campaign to prevent a single player from winning more prizes than allowed.
What happens at the end of the campaign?
Prize Drop is designed to distribute all configured prizes during the campaign.
If any prizes remain when the campaign reaches its end, they are distributed in a final sweep to eligible players, using the same winner selection logic and respecting the maximum prizes per player.
If nobody places a qualifying bet during the campaign, there are no eligible players to receive the prizes.
What determines the drop frequency?
The drop frequency is influenced by:
Prize quantity — more units of a prize allow it to be awarded more frequently.
Campaign duration — a longer campaign spreads the same prize pool over a longer period.
Player activity — drops accelerate when qualifying activity increases and slow down when activity decreases.
Qualifying bets — prizes can only be awarded when there are eligible players participating.
There is no need to manually configure individual drop times or probabilities.
For example: Imagine a 12-hour campaign with:
12 × 10 Free Spins
3 × €10
1 × €100
The Free Spins prizes will be distributed more frequently throughout the campaign because there are more of them. The €10 prizes will appear less frequently, while the €100 prize is scarce and may be awarded later in the campaign or during the final sweep.
The exact timing is not fixed, as it adapts to player activity during the campaign.
Related Topics
For step-by-step guidance on how to create a prize drop campaign, see How to Exclude Players from a Campaign.